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iRender3DLinesCallBack::vertex()

Description

This method is called by PathEngine to continue a connected line sequence.

Syntax

void vertex(float x, float y, float z);

Parameters

x The x coordinate of the vertex.
y The y coordinate of the vertex.
z The z coordinate of the vertex.

Remarks

X and Y Coordinates are relative to the origin specified for the render method currently being processed.

C# Mapping

void vertex(float x, float y, float z);

Java Mapping

void vertex(float x, float y, float z);

Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEnginenext: Interface iFaceVertexMesh