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Constructs an iMesh object for a given ground surface.
std::unique_ptr<iMesh> newMesh(const iGround& ground, const char *const* options) |
ground | The underlying ground surface for the constructed mesh. This ground object is immutable, and can be shared with other iMeshes (e.g. in the case of a mesh 'federation'). | ||
options | See mesh loading options. |
Mesh newMesh(Ground ground, string[] options); |
Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEngine | next: |