Contents, API Reference, Interfaces, iContentChunkInstance, buildGround
iContentChunkInstance::buildGround()
Description
Used to build a transformed iFaceVertexMesh corresponding to the ground part (if any) of this content chunk instance.
Syntax
void buildGround(iFaceVertexBuilder& builder) const; |
Parameters
| builder | |
PathEngine will call through to this object to build the corresponding face vertex mesh.
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Remarks
If the content chunk as a ground component then exactly one face vertex mesh object will be built.
If the content chunk does not have a ground component then this method will return without having any effect (no face vertex mesh will be built).
C# Mapping
void buildGround(FaceVertexBuilder builder); |
Java Mapping
void buildGround(FaceVertexBuilder builder);
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