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iContentChunkInstance::buildGround()

Description

Used to build a transformed iFaceVertexMesh corresponding to the ground part (if any) of this content chunk instance.

Syntax

void buildGround(iFaceVertexBuilder& builder) const;

Parameters

builder PathEngine will call through to this object to build the corresponding face vertex mesh.

Remarks

If the content chunk as a ground component then exactly one face vertex mesh object will be built.

If the content chunk does not have a ground component then this method will return without having any effect (no face vertex mesh will be built).

C# Mapping

void buildGround(FaceVertexBuilder builder);

Java Mapping

void buildGround(FaceVertexBuilder builder);

Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEnginenext: iContentChunkInstance::edgesCanConnect()